why the hell would anyone want to do that Inspiration 4 mission?
pros: you get to go into space
cons: you're stuck in space for a week with a tech bro as your captain
those hate groups also say things like "stop transing gay kids"
but there is not really any empirical evidence to support the assertion that gay kids are being "transed"
i mean, sure, there's probably some clueless social workers out there that are inadvertently doing harm, but the LGBFightback group implies there is some conspiracy theory involving "big pharma" to push transgender therapy to "gay kids" but never proves that connection
i guess it's easier to believe a conspiracy theory than to think that perhaps some people need to redefine their gender identity with medical interventions to come to a point of self acceptance
On the bright side, even though the scripting language and APIs are atrocious, I really like Godot's editor. I suspect this is the main reason it's been more popular than projects like Panda3d.
Second Life's horrible scripting language was a lot of people's first programming language for a very similar reason. Composing scenes in code is extremely hard in any language (except maybe Racket). The logic is mostly just glue, and having a reasonable IDE that works out of the box is a huge help.
hmm, I thought LSL was not too bad, given the time constraints in which it was created. at that time, it was not so simple to just embed a scripting language in an app.
Godot has no excuses though -- they should be giving you real languages to work with instead o that GDScript thing.
Pleroma uses the ACL properties on the Create activity to determine the recipient set, and the ACL properties on the child object to determine the message scope.
So, you could do something like send a
Create activity addressed to
as:Public with a
Note that has followers-only scope. Then you could send these
Create activities to an instance with a poor reputation. Then you could take some screenshots.
Not that I am proposing anyone do that. But it could be funny.